Costume and continuity
What each main character wears and what state they are in, scene by scene, as far as the text says. Where the text says nothing about clothes, the row carries over the last look the text gave (marked as before). State lists only what concerns that character. Click ¶ to read the scene in the book.
Sergio
| Scene | Costume | State | Props |
|---|---|---|---|
| P1-Ch1-S01 Connor interrogated, Sergio eavesdrops | not stated | Sergio is hiding behind the kitchenette counter, then opens the steel door to the storage closet | roomba, metal stool, swivel chair, steel door to storage closet, coffee sweeteners on the counter, Celtic baseball hat¶ 1 |
| P1-Ch1-S02 Sergio records in the closet | fitted uniform 'tux' jacket with shiny police badge and name tag 'Sergio Garcia', navy-blue sweatpants; hair amber-highlighted over dark, sticking up; green eyes | — | smooth silver laptop, phone, piles of boxes, Siri icon, 'Connor Report' folder¶ 1 |
| P1-Ch1-S04 Sergio boxes the frozen clips | as before: fitted uniform 'tux' jacket with shiny police badge and name tag 'Sergio Garcia', navy-blue sweatpants; hair amber-highlighted over dark, sticking up; green eyes | — | sleek black phone, coffee sweetener, old cardboard box with torn label in faded firetruck red, roomba¶ 1 |
| P1-Ch3-S06 Human returns, everyone freezes | ratty camouflage jeans splattered with dried paint and a black sweatshirt; navy blue backpack dropped | Ed's screen is blank but the music keeps playing until Sergio turns it off; Sergio's phone buzzes loudly as he hovers over The Trash Can | navy blue backpack, The Trash Can in the corner, laptop, phone, disheveled desk¶ 1 |
| P2-Ch1-S01 Nightmare in the alley | camouflage jeans, a white tank top and black sweatshirt | Sergio ends on his knees, walls closing in | gun, trash can, large bags carried by silhouettes, streetlight, moon¶ 1 |
| P2-Ch1-S02 Loft bed and revolver | as before: camouflage jeans, a white tank top and black sweatshirt | — | revolver with dark polished red wood handle, engraved 'For Sergio Garcia ~ Superintendent Smith', phone, clip-on desk buried in papers, business cards, loft bed with ladder, crusty mirror, comb, doorbell¶ 1 |
| P2-Ch1-S03 Arabella at the door | not looked at while dressing: black zip-up sweatshirt and tree-camo pants (see next scene reveal); white Nikes shown later in the hallway | Sergio breathless, collapsed in the doorway; Sergio closes the door on her once; she rings again | Gucci clutch, takeout coffee, ceramic mug (white with green logo), doorbell¶ 1 |
| P2-Ch1-S04 Mug, mints and a deal | his old college clothes: the enormous black zip-up sweatshirt that was his mom's (the one she gave him the night they were taken), tree-camo pants covered in splatters of colourful paint | Sergio dizzy and sleepy | L-shaped brown leather couch, arc floor lamp with rustic linen shade, white counter and sandy-wood cabinet, peanut butter jar and bread, open bag of chips spilled on grey rug, pack of mint gum in cardboard box, Connor Maguire Services mug, commercial business cards on desk, Arabella's nail file¶ 1 |
| P2-Ch1-S05 Elevator out, Mr. Frett | black zip-up sweatshirt (mom's), tree-camo pants, white Nikes, backpack over one shoulder, helmet buckled, airpods in; oval locket under collar | — | skateboard with sticker-covered underside (sports teams, Mexican flag, Oxford stickers), helmet, airpods, walker, leash, yellow stairwell door¶ 1 |
| P2-Ch1-S06 Railing grind and fall | mom's black zip-up sweatshirt (gravel brushed off), tree-camo pants, white Nikes, helmet, airpods, backpack | — | skateboard, metal stair railing with tiny fracture, concrete stairs, gravel¶ 1 |
| P2-Ch1-S07 Taxi near-miss in the rain | mom's black zip-up sweatshirt, tree-camo pants, helmet, airpods; getting soaked | — | skateboard, taxi, crosswalk with walk light turning red, brick shop wall¶ 1 |
| P2-Ch1-S08 Sprint to the Green Line | soaked clothes 'hung on him like elephant skin': mom's black zip-up, tree-camo pants; skateboard tucked under his armpit | — | skateboard, subway card, turnstiles, glass doors, metal stairs, green train¶ 1 |
| P2-Ch1-S09 Tipsy girls and the locket | black sweatshirt (mom's zip-up) with the silver oval locket under the collar, fidgeting with its strings | Sergio had no seat, hand on grey loop | balloon hats, silver oval locket, phone with commercial card, grey elastic loop, plastic blue seats, snoring man in a green vest¶ 1 |
| P2-Ch1-S10 Skating to the station | mom's black zip-up sweatshirt, skateboard under his feet | — | skateboard, yellow-brick church with stained glass of Jesus on a cross, TRADER JOE'S, CVS, glass towers and brick apartments¶ 1 |
| P2-Ch1-S11 Empty office floor | old college clothes (mom's black zip-up, camo pants) and torn-up black Converse; backpack | — | police ID, card reader (red strip turns green), wooden coat rack, striped grey carpet, desktop computers on clustered desks, smooth black office doors, street window in black metal frame¶ 1 |
| P2-Ch1-S12 Elevator B reflection | old college clothes, hair messy | — | polished metal walls, ceiling light, worn up-button plate¶ 1 |
| P2-Ch1-S13 Chaos at his desk | old college clothes, heavy navy blue backpack (dropped with a thud) | binderclips (just over half a dozen) now in Sergio's pocket | binderclips, cardboard box of binderclips still on shelf, laptop playing Mexican music, corkboard with red string, three-tier wooden shelf, sticky notes, roomba, black trash can, phone¶ 1 |
| P2-Ch2-S01 Back up the stairs | mom's black zip-up sweatshirt, camo pants, skateboard tucked under his arm | — | skateboard, railing, table of packages and unopened mail, elevator with handwritten 'out of order' paper, yellow stairwell door¶ 1 |
| P2-Ch2-S02 Hidden uniform, train argument | mom's black zip-up sweatshirt (now smeared with peanut butter), camo pants; puts windbreaker into his bag | uniform hidden in a kitchen cabinet (Sergio tells himself not to forget it) | police uniform, kitchen cabinets, open peanut butter jar, windbreaker jacket, backpack, plaid mackinaw¶ 1 |
| P2-Ch2-S03 Walking through the city | mom's black zip-up, camo pants, backpack | — | outside concrete stairs, sun-bleached posters, oily rainwater puddles, tuft of green moss in concrete crack, coffee cup blowing in the wind¶ 1 |
| P2-Ch2-S04 Gum-plastered subway station | mom's black zip-up, camo pants, backpack | Sergio gives coins to homeless men | gum on floor and walls, boy on a box spray-painting a wall, yellow-padded stairs and escalator, homeless men with a collection cup, turnstile, railing with gum under it, Arabella's phone with Riverside shop¶ 1 |
| P2-Ch2-S05 Standing room only | mom's black zip-up, camo pants, backpack | — | yellow pole, vibrating wall, crowd of commuters¶ 1 |
| P2-Ch2-S06 Six years old in the attic | as before: mom's black zip-up, camo pants, backpack | Sergio newly arrived from Mexico | cereal bowl, 'her' spot at the table, cold attic, books taken as punishment¶ 1 |
| P2-Ch2-S07 Riverside stop | mom's black zip-up, camo pants, revolver heavy in his pocket | Sergio's knuckles white on the loop | yellow poles, neon train map, flickering announcement board reading 'Next stop; Riverside' in jagged green letters, lipstick, grime-streaked window¶ 1 |
| P2-Ch2-S08 Too-clean Riverside | mom's black zip-up with revolver in pocket, camo pants | Sergio's hand on the revolver handle in his pocket; Sergio suspects the man is a look-out | black SUVs parked in rows, abandoned three-story Valerien house with weedy lawn and picket fence, stained-glass window: blue butterfly with gold accents on a bush of chrysanthemums, basement level, laundromat with copper conduits, three industrial cooling fans, step-down transformer, carved pumpkins and Halloween decorations on a porch, cigarette box and lighter¶ 1 |
| P2-Ch2-S09 Laundromat of noise | mom's black zip-up, camo pants, hand on revolver | Sergio's eyes watering from detergent | rows of washing machines, industrial dryers with spinning circular glass doors, modern glass door in black metal frame, T-bar suspended ceiling, white tile floor¶ 1 |
| P2-Ch2-S10 Faraday closet | mom's black zip-up, camo pants | phone has zero bars; Sergio hides his phone in a hidden nook of the dryer; Sergio panicking, hands trembling | wire-mesh walls disguised as cork, mop and bucket of soapy water, shelves of laundry detergent, dryer with an 'out of order' sign, phone¶ 1 |
| P2-Ch2-S11 Down the dryer stairwell | mom's zip-up hoodie with drawstrings, camo pants, hands on thin metal edge | — | dryer interior, cement platform, spiral concrete staircase and railing, thin pool of light, grey metal door with creaky knob¶ 1 |
| P2-Ch3-S01 The underground casino | old college clothes (mom's black zip-up, camo pants, worn-out black Converse), revolver in his hand/pocket | — | wooden poker tables with green felt lamp shades, slot machines, crates of soda cans and cigarettes, copper wire coils, stacks of boxed monitors¶ 1 |
| P2-Ch3-S02 Polo Neck at the door | old college clothes, hand on gun | Sergio hiding by the slots, breathing raggedly | slot machines, high-seated metal spinning stool, jackpot coins in pay table, crates¶ 1 |
| P2-Ch3-S03 Kwame at the slots | old college clothes | Sergio gives the false name 'Seph' | deck of cards, slot machine, roulette wheel, coins, stack of monitors¶ 1 |
| P2-Ch3-S04 Connor steps out | old college clothes | Sergio's heart pounding | reinforced metal doors, masks and daggers glimpsed in the den, slot machine reflection, half-visible flight of stairs¶ 1 |
| P2-Ch3-S05 Slipping to the stairs | old college clothes, worn-out black Converse | Sergio uneasily calm, hands trembling, sweating | roulette wheel, poker table, crates, metal door with thin sidelight window, banister with red designs on grey crocheted cloth¶ 1 |
| P2-Ch3-S06 Oak stairs and the stained glass | worn-out black Converse with a soft, rubbed platform; mom's hoodie; hand fidgeting with its drawstrings | Sergio sick and dizzy with a sharp temple pain | dark heavy oak stairs, moth-eaten tapestries of bloodshed (beheaded soldier in a swamp in pale red yarn), stained-glass blue butterfly on chrysanthemum bush, metal railing¶ 1 |
| P2-Ch3-S07 The decayed hallway and bookshelf | mom's hoodie, camo pants, worn-out black Converse; hunched | — | Baroque chandelier of blackened bronze and tarnished silver with crystal teardrops, peeling royal-blue wallpaper with small golden birds, white doors with gold frames, tall oak bookshelf, thick silver-covered book, footprints in dust, moth-eaten curtains¶ 1 |
| P2-Ch3-S08 Listening at Connor's door | mom's hoodie, camo pants, Converse; shoulder against the cold metal door | Sergio hit on the head from behind and knocked out | soundproof panels floor to ceiling, dark grey carpet, thin cold metal door, fluorescent ceiling lights¶ 2 |
| P3-Ch2-S02 Grecs searches the pocket | unzipped black sweatshirt, jeans (denim) | Sergio is unconscious, mouth bubbles after Grecs pours a vial (concentrated whisky) into it; A thin golden locket on a chain flies from Sergio's neck onto the floor near the scattered binderclips | small vial, Ray~Ban sunglasses with tiny red light (comms), thin golden locket on a chain, white board on the wall, moth-eaten tapestries and silk curtains, soggy wood-framed bed, modern dark oak bookshelf of plastic crates with labels, moth-eaten beige rug, window with sunset¶ 1 |
| P3-Ch2-S03 Maya refuses to leave | unzipped black sweatshirt, jeans; highlighted amber hair drooping at the ends, eyes closed | Sergio lies unconscious on the floor; chest rises and falls shallowly | Sergio's jeans pocket, beige rug, the fallen locket¶ 1 |
| P3-Ch3-S03 Sergio wakes, and the deal | black hooded sweatshirt (ratty), jeans, sneakers; highlighted amber hair; wrists and ankles in steel handcuffs | Sergio is handcuffed at the wrists and ankles (cuffs not mentioned before this scene); Sergio has a pained wince from the blow; Sergio now knows the clips are alive | steel handcuffs, locket and chain, slanted roof (ceiling), rug¶ 1 |
| P3-Ch3-S04 Sunny in the keyhole | ratty black hooded sweatshirt; screwdriver from a back pocket; red indentations on wrists | Sergio has red marks on his wrists; Binderclips are tucked into Sergio's hood | steel handcuffs (magnetic retraction lock), screwdriver, keyhole, hood of the sweatshirt¶ 1 |
| P4-Ch1-S01 Down the stone staircase | his mother's sweater/sweatshirt with a hood (clips ride in the hood); Converse sneakers | Sergio has a throbbing bruise on the back of his head from the club | wooden railing, dim flickering lantern, binderclips¶ 1 |
| P4-Ch1-S02 Overheard in the hallway | his mother's sweater with hood; Converse sneakers | Sergio has a bruise on the back of his head | soggy floors, white doors, window at the end of the hall, binderclips in hood¶ 1 |
| P4-Ch1-S03 Chair on Otto | his mother's sweater with hood; Converse sneakers | — | straight-backed chairs, small closet, bandana, white wallpaper¶ 1 |
| P4-Ch1-S04 Fight and chase downstairs | his mother's sweater with hood; Converse sneakers | Sergio's head still hurts; Arabella gets separated from Sergio at the bottom of the stairs; a man's back cracks when Sergio falls on him | tapestries, banister, railing, stairs¶ 1 |
| P4-Ch1-S05 Through the den of thieves | his mother's sweater with hood; Converse sneakers | Sergio gets punched in the nose accidentally by a man trying to stop him | stained-glass window, long banister, rich oak shelf, scratched-up black door, roulette table, masks¶ 1 |
| P4-Ch1-S06 Crowd fight and capture | his mother's sweater with hood; Converse sneakers | Sergio is handcuffed with his hands behind his back | handcuffs, white door with a gap at the bottom, soggy-floored hallway, dark floorboards¶ 1 |
| P4-Ch1-S07 Tied to a chair | his mother's sweater/sweatshirt (strings tugged); Converse sneakers | Sergio is tied to a chair with rope | metal-backed chair, rope, grey scissors, mini phone (Quinn), name badges, bright lights¶ 1 |
| P4-Ch1-S08 Clips cut the ropes | his mother's thin sweatshirt; Converse sneakers | — | grey scissors, rope, metal mesh, industrial scissors, door that swings outward¶ 1 |
| P4-Ch1-S09 Trip the guard | his mother's sweater; Converse sneakers | Sergio and Arabella free | rope tied across the doorway, chair, supply closet¶ 1 |
| P4-Ch1-S10 Escape through the vents | his mother's sweater with hood | Sergio has a hangover feeling and a headache from concentrated whisky | vent big enough for three people, ladder, baseball bat, single door¶ 1 |
| P4-Ch2-S01 Train ride and Ms. Aurelio | ratty sweater (his mother's) and tree camo jeans; Converse | Sergio's head throbbing; phone left at laundromat | subway card, green plastic seat, train map, fanny pack, lipstick and lip oil¶ 1 |
| P4-Ch2-S02 Remembering Val | crisp business suit (half-off Walmart suit) | — | files, station windows¶ 1 |
| P4-Ch2-S03 Run to the station | mother's sweater with hood; tree camo jeans | — | glass figure of Jesus on church, TRADER JOE'S sign, CVS awning¶ 1 |
| P4-Ch2-S04 Blood in the elevator | his mother's sweatshirt, tree camo jeans, not in uniform (no handkerchief) | — | badge, gum carton, reflective silver elevator walls, beige carpet¶ 1 |
| P4-Ch2-S05 Ryan fires Sergio | his mother's sweatshirt, tree camo jeans | Sergio's forehead bleeding, bump visible; clips lie still in Sergio's palm and will not talk; Sergio fired | metal stool, red door with small glass window, binderclips, Celtic cap¶ 1 |
| P4-Ch2-S06 Trek home at sunrise | his mother's sweatshirt with hood, tree camo jeans | — | Amazon parcel, outdoor concrete stairs, coffee shop, couch¶ 1 |
| P4-Ch2-S07 Fired and sulking | plaid pajama shorts; mother's sweater taken off and placed down | — | brown leather couch, plaid throw blanket, alarm clock, loft bed, popcorn ceiling, microwave, leftover farfalle in foil container, napkin¶ 1 |
| P4-Ch2-S08 Chaya ends it | as before: plaid pajama shorts; mother's sweater taken off and placed down | Sergio and Chaya break up; Sergio has lost job and girlfriend | computer, couch¶ 1 |
| P4-Ch2-S09 Shark nightmare | as before: plaid pajama shorts; mother's sweater taken off and placed down | Sergio wearing a sleep mask on the couch | sleep mask, cliff, ocean, sharks with the Lukshays' faces¶ 1 |
| P4-Ch2-S10 Ice cream and a rom-com | plaid pajama shorts (from earlier) | Sergio has just been dumped and fired | tub of expired chocolate ice cream, remote, TV, frying pan with eggs and toast, spoon¶ 1 |
| P4-Ch2-S11 Red house replay | as before: plaid pajama shorts (from earlier) | — | soggy-floored hallway¶ 1 |
| P4-Ch2-S12 The alley kidnapping | five-year-old buried in his mother's sweater | knife to child Sergio's neck | knife, dark gravel, large dark van, hooded figures¶ 1 |
| P4-Ch2-S13 Telling Sunny everything | as before: five-year-old buried in his mother's sweater | Sergio on the loft bed, blanket crumpled at his feet | blanket, window with moonlight¶ 1 |
| P4-Ch2-S14 Quinn's database idea | as before: five-year-old buried in his mother's sweater | — | crumpled list of Police Staff, popcorn ceiling above the bed, mini phone¶ 1 |
| P4-Ch3-S01 Pre-dawn jog and debate | neat police uniform; clips ride in the front pocket | — | police uniform, ID in wallet, lit streetlight, coloured-glass Jesus on church¶ 1 |
| P4-Ch3-S02 Sanity or parents | neat police uniform, hair wilder than usual, dark smudges under his eyes | — | ID badge, coffee stain on wall, elevator doors, alcove with up button¶ 1 |
| P4-Ch3-S03 Ryan's empty office | police uniform | Sergio sitting in Ryan's chair | black monitor, broad wooden desk, stacks of papers, glass of water, shredder with white lid and clear box half-filled with shreds, black spinny chair, sticky note in lowest drawer, blinds¶ 1 |
| P4-Ch3-S04 Searching for Igor | police uniform | — | Ryan's computer, newspaper clipping on screen, Igor case-profile list¶ 1 |
| P4-Ch3-S05 Inspector Vance and the boy | five-year-old, face covered in grime and tears; clothes not stated | Sergio is five, speaking Spanish | metal-framed bed with holes in the foam mattress and metal springs, name tag, handkerchief, concrete floor¶ 1 |
| P4-Ch3-S06 The Missing Governor | police uniform | — | Ryan's computer, article on screen, armrest of the spinny chair¶ 1 |
| P4-Ch3-S07 The twins' quarrel | police uniform | — | Ryan's glass of water, desk, monitor¶ 1 |
| P4-Ch3-S08 Caught, then the shredder | police uniform | clips hidden in Sergio's hood | stack of papers from Ryan's desk, shredder, gun, storm outside¶ 1 |
| CV-InPrison-S01 Sergio shoved into the cell | orange jumpsuit (stated a scene later); messy hair | Sergio ends the scene on the top bunk | stone desk, two block seats, metal bunk bed with thin ladder, Connor's small suitcase, cell door¶ 1 |
| CV-InPrison-S02 Breakfast refused | orange jumpsuit, Sergio fiddles with the hem | Sergio on the top bunk, silent | metal slit in cell door, orange jumpsuits, stone desk¶ 1 |
| CV-InPrison-S03 Questions about Arabella | orange jumpsuit; messy haired | Sergio is on the top bunk, face turned away from Connor | stone desk, top bunk¶ 1 |
| CV-InPrison-S05 Connor snaps, Sergio paces | orange jumpsuit | Sergio climbs down from the top bunk and paces | top bunk, stone desk¶ 1 |
| CV-InPrison-S06 Why aren't you angry | orange jumpsuit | — | —¶ 1 |
| CV-InPrison-S07 Connor laughs until he cries | orange jumpsuit | Bitterness briefly gone, returns when Sergio reminds him of the question | shredder (imagined), files (imagined)¶ 1 |
Arabella
| Scene | Costume | State | Props |
|---|---|---|---|
| P2-Ch1-S03 Arabella at the door | black platform Ugg boots to the knees, fishnet tights, tight black dress, perfect smokey eyeshadow, French-tip cherry-red nails painted with black roses, thousand-dollar Gucci clutch, curled blonde hair, takeout coffee in hand | Arabella has a desperate look in her eyes instead of her usual mean glint | Gucci clutch, takeout coffee, ceramic mug (white with green logo), doorbell¶ 1 |
| P2-Ch1-S04 Mug, mints and a deal | as before (platform Uggs, fishnets, black dress, clutch); empty Connor Maguire Services mug placed on his desk | — | L-shaped brown leather couch, arc floor lamp with rustic linen shade, white counter and sandy-wood cabinet, peanut butter jar and bread, open bag of chips spilled on grey rug, pack of mint gum in cardboard box, Connor Maguire Services mug, commercial business cards on desk, Arabella's nail file¶ 1 |
| P2-Ch2-S01 Back up the stairs | platform Uggs, fishnets and black dress (before she puts on her coat) | — | skateboard, railing, table of packages and unopened mail, elevator with handwritten 'out of order' paper, yellow stairwell door¶ 1 |
| P2-Ch2-S02 Hidden uniform, train argument | plaid grey and red mackinaw jacket with fabric belt tied painfully tight, high platform Uggs | — | police uniform, kitchen cabinets, open peanut butter jar, windbreaker jacket, backpack, plaid mackinaw¶ 1 |
| P2-Ch2-S03 Walking through the city | plaid grey and red mackinaw with tight fabric belt, platform Uggs | Arabella's eyes blinking rapidly after the Leondro answer | outside concrete stairs, sun-bleached posters, oily rainwater puddles, tuft of green moss in concrete crack, coffee cup blowing in the wind¶ 1 |
| P2-Ch2-S04 Gum-plastered subway station | plaid mackinaw with tight belt, platform Uggs | — | gum on floor and walls, boy on a box spray-painting a wall, yellow-padded stairs and escalator, homeless men with a collection cup, turnstile, railing with gum under it, Arabella's phone with Riverside shop¶ 1 |
| P2-Ch2-S05 Standing room only | plaid mackinaw with tight belt, high platform Uggs | — | yellow pole, vibrating wall, crowd of commuters¶ 1 |
| P2-Ch2-S06 Six years old in the attic | as before: plaid mackinaw with tight belt, high platform Uggs | — | cereal bowl, 'her' spot at the table, cold attic, books taken as punishment¶ 1 |
| P2-Ch2-S07 Riverside stop | plaid mackinaw, platform Uggs, blood-red lipstick being applied | — | yellow poles, neon train map, flickering announcement board reading 'Next stop; Riverside' in jagged green letters, lipstick, grime-streaked window¶ 1 |
| P2-Ch2-S08 Too-clean Riverside | plaid mackinaw, platform Uggs, red lipstick | Arabella impatient: 'I'm gonna be late for work' | black SUVs parked in rows, abandoned three-story Valerien house with weedy lawn and picket fence, stained-glass window: blue butterfly with gold accents on a bush of chrysanthemums, basement level, laundromat with copper conduits, three industrial cooling fans, step-down transformer, carved pumpkins and Halloween decorations on a porch, cigarette box and lighter¶ 1 |
| P2-Ch2-S09 Laundromat of noise | plaid mackinaw, platform Uggs, red lipstick | — | rows of washing machines, industrial dryers with spinning circular glass doors, modern glass door in black metal frame, T-bar suspended ceiling, white tile floor¶ 1 |
| P2-Ch2-S10 Faraday closet | plaid mackinaw, platform Uggs; leaves with a flip of her blonde hair | Arabella gone, she will 'stop by tomorrow' for the money | wire-mesh walls disguised as cork, mop and bucket of soapy water, shelves of laundry detergent, dryer with an 'out of order' sign, phone¶ 1 |
| P4-Ch1-S02 Overheard in the hallway | heavy mackinaw; bandana on her head (from later text) | Arabella is held in a room with Otto (voices only) | soggy floors, white doors, window at the end of the hall, binderclips in hood¶ 1 |
| P4-Ch1-S03 Chair on Otto | heavy mackinaw; bandana on head, then removed to gag Otto | Otto is gagged with Arabella's bandana and locked in a closet; Arabella has been slapped (once by Otto); Arabella is no longer wearing her bandana | straight-backed chairs, small closet, bandana, white wallpaper¶ 1 |
| P4-Ch1-S04 Fight and chase downstairs | as before: heavy mackinaw; bandana on head, then removed to gag Otto | Arabella gets separated from Sergio at the bottom of the stairs | tapestries, banister, railing, stairs¶ 1 |
| P4-Ch1-S06 Crowd fight and capture | as before: heavy mackinaw; bandana on head, then removed to gag Otto | Arabella is dragged into a room | handcuffs, white door with a gap at the bottom, soggy-floored hallway, dark floorboards¶ 1 |
| P4-Ch1-S07 Tied to a chair | heavy mackinaw | — | metal-backed chair, rope, grey scissors, mini phone (Quinn), name badges, bright lights¶ 1 |
| P4-Ch1-S09 Trip the guard | as before: heavy mackinaw | Sergio and Arabella free | rope tied across the doorway, chair, supply closet¶ 1 |
| P4-Ch1-S10 Escape through the vents | as before: heavy mackinaw | — | vent big enough for three people, ladder, baseball bat, single door¶ 1 |
Connor
| Scene | Costume | State | Props |
|---|---|---|---|
| P1-Ch1-S01 Connor interrogated, Sergio eavesdrops | black baseball hat with the green clover of Scottish Celtic, tall army boots encrusted with dirt | Connor sits on a metal stool 'like a throne'; Ryan stands on his swivel chair to look taller; Connor's face goes deep red with anger | roomba, metal stool, swivel chair, steel door to storage closet, coffee sweeteners on the counter, Celtic baseball hat¶ 1 |
| P2-Ch3-S04 Connor steps out | dark t-shirt, arms mapped with tattoos, shaved head, Scottish Celtic hat, dirt-encrusted tall boots | — | reinforced metal doors, masks and daggers glimpsed in the den, slot machine reflection, half-visible flight of stairs¶ 1 |
| P4-Ch1-S10 Escape through the vents | as before: dark t-shirt, arms mapped with tattoos, shaved head, Scottish Celtic hat, dirt-encrusted tall boots | — | vent big enough for three people, ladder, baseball bat, single door¶ 1 |
| P4-Ch2-S05 Ryan fires Sergio | Celtic soccer cap in hand, black eye and bruises | Connor bruised with a black eye | metal stool, red door with small glass window, binderclips, Celtic cap¶ 1 |
| P4-Ch2-S09 Shark nightmare | as before: Celtic soccer cap in hand, black eye and bruises | — | sleep mask, cliff, ocean, sharks with the Lukshays' faces¶ 1 |
| CV-InPrison-S01 Sergio shoved into the cell | orange prison jumpsuit (stated a scene later: the police make them wear orange jumpsuits) | Connor has been alone in the cell, head down, since the police took his honor; Connor's sad little suitcase sits on the lower bunk | stone desk, two block seats, metal bunk bed with thin ladder, Connor's small suitcase, cell door¶ 1 |
| CV-InPrison-S02 Breakfast refused | orange jumpsuit | Connor refuses breakfast: 'I'd rather starve to death'; Connor will also skip lunch (next scene) | metal slit in cell door, orange jumpsuits, stone desk¶ 1 |
| CV-InPrison-S03 Questions about Arabella | orange jumpsuit | Connor has skipped breakfast and lunch, stomach curdling; Connor sits at the stone desk with arms crossed, balled fists; Sergio is on the top bunk, face turned away from Connor; Connor has let slip that the station did not know about the gambling room | stone desk, top bunk¶ 1 |
| CV-InPrison-S05 Connor snaps, Sergio paces | orange jumpsuit | Connor buried in his hands, then sits straight; Connor decides to be smart about the safety of the market | top bunk, stone desk¶ 1 |
| CV-InPrison-S06 Why aren't you angry | orange jumpsuit | — | —¶ 1 |
| CV-InPrison-S07 Connor laughs until he cries | orange jumpsuit | Connor ends lying on the cell floor, tears of laughter on his cheeks | shredder (imagined), files (imagined)¶ 1 |
| CV-AtWar-S01 Cards in the rainy tent | as before: orange jumpsuit | Connor has ginger hair and an orange beard coming in; Marcus has longer dark hair; Marcus 4 tokens, Lenny and Connor 2 each; Beer drips down Connor's chin; Laker dances waving his belt | wooden table, cards (ace of diamonds, five and jack of spades), tokens, Stella beer bottles (smuggled), James's small faulty radio, pillow, bunks¶ 1 |
| CV-AtWar-S02 Teri returns; Farny leaves | sleeps in uniform without changing | Farny gives Connor his deck of cards; Connor's bunk is the top bunk near the door | Celtic baseball cap, newsboy hat, deck of cards, duffel bag, tent flap¶ 1 |
| CV-AtWar-S03 Dream of home and Marrow | as before: sleeps in uniform without changing | In the dream Connor is young with acne across his nose, before the trouble between him and his father | soccer tournament win, living room table, German Shepherd Max¶ 1 |
| CV-AtWar-S04 Ambush in the tent | in uniform from bed; feet half in a pair of unlaced boots that are not his and too large | Connor leaves through the split in the rear tent flap and crawls in the cold mud; Connor ends bleeding at elbow and knuckles (noticed next morning) | top bunk near the door, unlaced boots (not his), rear tent flap, alarms¶ 1 |
| CV-AtWar-S05 Hiding behind the rock | too-large boots that are not his, half laced; large coat (pocket mentioned next morning) | — | huge rock, palm trunks, too-large boots¶ 1 |
| CV-AtWar-S06 Among the fallen | large coat with a pocket; too-large boots; elbow and knuckles bleeding | James's radio now in Connor's coat pocket; Connor's knuckle blood smeared on the tent fabric; Connor's leg fell asleep; arm stinging | James's radio, tent flap, bunks, bloody knuckle smear on olive green fabric¶ 1 |
| CV-AtWar-S07 Farny's last gift | large coat, too-large boots | Connor takes Farny's cap but does not wear it yet; Connor is told to wash it and it will be good as new | Celtic baseball cap, muddy bundle¶ 1 |
| CV-AtWar-S08 Carrying Farny down the road | Farny's Celtic cap on his head; too-large fuzzy boots over bare feet, loosely laced; uniform torn so bare knees show; knees and knuckles bleeding; no canteen | Sweat and blood trickle down Connor's face, possibly Farny's; Connor's blisters make him limp | Farny's body, Celtic cap, supply road with two dirt ruts, mirage on the horizon¶ 1 |
| CV-AtWar-S09 Collapse at the checkpoint | Farny's cap; torn uniform, bleeding knees and knuckles | Connor collapses, Farny slides off his shoulder beside him; Connor keeps one hand clawing at Farny's sleeve; Connor passes out after the voice says 'Your friend will be safe' | sandbags, concertina wire, armored Humvee with heavy gun, megaphone, rifles¶ 1 |
| CV-Betrayal-S01 Waking in the infirmary | legs bandaged from the knee down, big band-aid on the elbow, knuckles covered in white stinging cream | Farny's Celtic cap on the table beside Connor | Farny's cap, scrambled eggs, overnight oats, ten beds, tarp-covered roof¶ 1 |
| CV-Betrayal-S02 Nightmare of gunshots | bandaged legs, elbow band-aid | Connor in bed under the covers, then screaming awake | covers, Farny's body¶ 1 |
| CV-Betrayal-S03 The nurse with the water | as before: bandaged legs, elbow band-aid | Connor clenches his teeth to stop whimpering | glass of water¶ 1 |
| CV-Betrayal-S04 The Notice of Loss | as before: bandaged legs, elbow band-aid | The notice for Name: Connor Waylon Maguire stays unsigned; signature, date and witness lines blank; Connor drops the binder, shaking with anger | binder overflowing with paper, A PLATOON NOTICE OF LOSS, pen, the wooden door¶ 1 |
| CV-Betrayal-S05 Remembering his comrades | bandaged legs, elbow band-aid | Connor lying in bed, ceiling above | ceiling, Farny's Celtic cap (on the table)¶ 1 |
| CV-Forsaken-S01 Closing up the grocery | Celtics hat (worn always except in bed) | Connor works at the grocery while living with his gran; Keys now in Connor's possession | keys, frozen carrots, crate of green beans, storage room¶ 1 |
| CV-Forsaken-S02 Walking home in the rain | Celtics hat; coat with a hood; boots | Connor soaked, no umbrella | rain, Celtics hat¶ 1 |
| CV-Forsaken-S03 Gran, Cici and the puddle | boots off, Celtics hat still on, coat taken off; dripping wet hood | — | cabinet named Zed, umbrella called Frida (left behind), paper towels called Franks, marble wallpaper, marble floors, leather couch¶ 1 |
Sunny
| Scene | Look | State |
|---|---|---|
| P1-Ch1-S03 Roomba attacks the binderclips | not stated | Sunny slides down from a drawer and lands on her feet¶ 1 |
| P1-Ch1-S04 Sergio boxes the frozen clips | not stated | Sunny lies face-down on the rug and Reece stays bent in his awkward pose, both frozen¶ 1 |
| P1-Ch1-S06 Scouting vote, Reece thrown out | not stated | Sunny's loose lock of hair droops¶ 1 |
| P1-Ch1-S07 Reece lost, Percy thrown | not stated | Sunny is clipped onto Percy as they fly out¶ 1 |
| P1-Ch2-S01 Sunny meets Bulb and Remover | not stated | The cardboard binderclip box sits behind Sunny on the shelf¶ 1 |
| P1-Ch2-S02 Bulb explains the station | not stated | Remover is freed and sprawls over Sunny's lap¶ 1 |
| P1-Ch2-S06 Dubalom chain across the gap | not stated | Sunny is angry with Quinn and says she feels useless¶ 1 |
| P1-Ch3-S02 The Dubalom chain falls | not stated | Sunny's single loose strand of blonde hair billows in the air¶ 1 |
| P3-Ch1-S01 Restless in the pocket | golden buns already unfurled into ponytails, amber eyes | —¶ 1 |
| P3-Ch1-S02 Casino noise and gum | as before: golden buns already unfurled into ponytails, amber eyes | Sunny is in front of the pocket looking out through the fabric; Percy has been nudged off the gum carton¶ 1 |
| P3-Ch1-S06 The bookshelf that opens | ponytails fluffed into a tangle of branching hair | Sunny is at the front of the pocket reporting what she sees¶ 1 |
| P3-Ch2-S01 Trapped under his hip | as before: ponytails fluffed into a tangle of branching hair | Maya, Todd, Percy and Sunny are free; Percy clings to the fabric above the 'sinkhole'¶ 1 |
| P3-Ch2-S02 Grecs searches the pocket | as before: ponytails fluffed into a tangle of branching hair | Todd, Sunny, Percy and Maya have vaporized their eyes, legs, arms and hair and look like ordinary binderclips¶ 1 |
| P3-Ch2-S04 Hauling Maya away | hair now down at her neck | —¶ 1 |
| P3-Ch2-S05 Sunny snaps at Percy | twisting her hair elastic, hair in a high ponytail | Percy confesses his stories were lies and says Sunny is amazing; Sunny sits on the beige rug beside Percy¶ 1 |
| P3-Ch2-S06 A thread and an idea | as before: twisting her hair elastic, hair in a high ponytail | Todd and Sunny test a thread pulled from the rug; it fails¶ 1 |
Percy
| Scene | Look | State |
|---|---|---|
| P1-Ch1-S05 Carried inside the dark box | black headphones | Percy slumps over another clip¶ 1 |
| P1-Ch1-S06 Scouting vote, Reece thrown out | black headphones | —¶ 1 |
| P1-Ch1-S07 Reece lost, Percy thrown | black headphones | Sunny is clipped onto Percy as they fly out¶ 1 |
| P1-Ch2-S03 The whole family arrives | black headphones, torn piece of cardboard used as chair and shield | —¶ 1 |
| P1-Ch2-S04 The plan: take the ropes | black headphones | Percy is bickering with Maya and Ruth, who call him a liar about slaying The Shredder¶ 1 |
| P1-Ch2-S05 Racing to the shelf edge | black headphones | Percy lies on his cardboard stretcher carried by the Dubaloms¶ 1 |
| P1-Ch3-S02 The Dubalom chain falls | black headphones | —¶ 1 |
| P1-Ch3-S03 Desk landing and bickering | black headphones, close-cropped dark hair | Percy and the Dubaloms are bruised after the fall¶ 1 |
| P3-Ch1-S01 Restless in the pocket | black headphones, dark hair swept to the side | Percy is sprawled over a large light green carton labelled 'Freshmint Gum'¶ 1 |
| P3-Ch1-S02 Casino noise and gum | black headphones | Sunny is in front of the pocket looking out through the fabric; Percy has been nudged off the gum carton¶ 1 |
| P3-Ch1-S03 Kwame at the slot machine | black headphones, sliding them on and off | Percy is sitting on a wire he thinks is unplugged¶ 2 |
| P3-Ch1-S04 Flight and the earthquake | black headphones | —¶ 1 |
| P3-Ch1-S05 Creaking up the stairs | black headphones | Percy sulks in the corner of the pocket¶ 1 |
| P3-Ch1-S07 Overhearing Connor | black headphones | —¶ 1 |
| P3-Ch2-S01 Trapped under his hip | black headphones | Maya, Todd, Percy and Sunny are free; Percy clings to the fabric above the 'sinkhole'¶ 1 |
| P3-Ch2-S02 Grecs searches the pocket | as before: black headphones | Todd, Sunny, Percy and Maya have vaporized their eyes, legs, arms and hair and look like ordinary binderclips¶ 1 |
| P3-Ch2-S03 Maya refuses to leave | as before: black headphones | Percy is uncharacteristically serious and takes charge¶ 1 |
| P3-Ch2-S04 Hauling Maya away | black headphones | Quinn's feelings are hurt by Percy calling her a nerd¶ 1 |
| P3-Ch2-S05 Sunny snaps at Percy | black headphones on and off; emerald eyes that seem to soften to a gentler green | Percy confesses his stories were lies and says Sunny is amazing; Sunny sits on the beige rug beside Percy¶ 1 |
| P3-Ch2-S06 A thread and an idea | headphones in hand | Percy is friendly, no longer snapping¶ 1 |
| P3-Ch3-S01 Heaving the heavy locket | headphones off his ears or on his shoulders, fiddling with the volume anyway | Percy and Maya have bonded: Percy hands her a box of tissues pulled from nowhere¶ 1 |
| P3-Ch3-S02 Pulling Ruth up | headphones on shoulders | —¶ 1 |
| P4-Ch3-S06 The Missing Governor | as before: headphones on shoulders | Percy's headphones are missing¶ 1 |
Maya
| Scene | Look | State |
|---|---|---|
| P1-Ch1-S05 Carried inside the dark box | not stated | Maya lies on top of Ruth in a mermaid-like cross pose¶ 1 |
| P1-Ch2-S04 The plan: take the ropes | not stated | Percy is bickering with Maya and Ruth, who call him a liar about slaying The Shredder¶ 1 |
| P1-Ch2-S05 Racing to the shelf edge | not stated | Maya falls on her face during the sprint¶ 1 |
| P1-Ch3-S05 The Macarena party | pink bow lying forgotten on the floor; hair down in frizzy light amber curls | —¶ 1 |
| P3-Ch1-S01 Restless in the pocket | hair tied up in a ponytail, pink bow restored | —¶ 1 |
| P3-Ch1-S03 Kwame at the slot machine | frizzy long hair coming loose from the pink-bow ponytail | —¶ 2 |
| P3-Ch1-S05 Creaking up the stairs | pink bow in hair | —¶ 1 |
| P3-Ch1-S06 The bookshelf that opens | pink bow fidgeted with | —¶ 1 |
| P3-Ch2-S01 Trapped under his hip | pink bow, ponytail partly loose | Maya, Todd, Percy and Sunny are free; Percy clings to the fabric above the 'sinkhole'¶ 1 |
| P3-Ch2-S02 Grecs searches the pocket | as before: pink bow, ponytail partly loose | Todd, Sunny, Percy and Maya have vaporized their eyes, legs, arms and hair and look like ordinary binderclips¶ 1 |
| P3-Ch2-S03 Maya refuses to leave | curly hair partly out of its ponytail | Maya is hysterical and clawing; Todd holds her wrist¶ 1 |
| P3-Ch2-S04 Hauling Maya away | as before: curly hair partly out of its ponytail | Maya is carried over Todd's shoulder against her will, hair in Todd's face¶ 1 |
| P3-Ch2-S05 Sunny snaps at Percy | frizzy long hair, pink bow | Maya and Todd are far ahead, out of earshot¶ 1 |
| P3-Ch3-S01 Heaving the heavy locket | hazel hair in a mane, a curl in her fingers, pink bow | Percy and Maya have bonded: Percy hands her a box of tissues pulled from nowhere; Maya's eyes now wide and sad; her face looks younger in the night light¶ 1 |
| P4-Ch2-S14 Quinn's database idea | as before: hazel hair in a mane, a curl in her fingers, pink bow | Maya's pink bow is missing¶ 1 |
| P4-Ch3-S06 The Missing Governor | as before: hazel hair in a mane, a curl in her fingers, pink bow | Dubaloms stand by Maya on the armrest avoiding Quinn; Maya's pink bow looping¶ 1 |
Ruth
| Scene | Look | State |
|---|---|---|
| P1-Ch1-S05 Carried inside the dark box | not stated | Maya lies on top of Ruth in a mermaid-like cross pose¶ 1 |
| P1-Ch2-S04 The plan: take the ropes | brown ponytail | Percy is bickering with Maya and Ruth, who call him a liar about slaying The Shredder¶ 1 |
| P1-Ch3-S05 The Macarena party | blue bow tied to her hair elastic | —¶ 1 |
| P3-Ch1-S01 Restless in the pocket | wavy dark hair in an identical ponytail with a matching blue bow | —¶ 1 |
| P3-Ch1-S03 Kwame at the slot machine | tossing wavy brown hair over her shoulder | —¶ 2 |
| P3-Ch2-S01 Trapped under his hip | as before: tossing wavy brown hair over her shoulder | Ruth's legs and lower body are stuck under Sergio's hip; Rodd, Modd and Quinn are stuck too, their handles bent back¶ 1 |
| P3-Ch2-S03 Maya refuses to leave | as before: tossing wavy brown hair over her shoulder | Ruth, Rodd, Modd and Quinn are still trapped in the pocket, frozen in bracing positions¶ 1 |
| P3-Ch3-S02 Pulling Ruth up | as before: tossing wavy brown hair over her shoulder | Rodd and Modd rescued, then Quinn; Ruth is still in the pocket¶ 1 |
| P3-Ch3-S03 Sergio wakes, and the deal | as before: tossing wavy brown hair over her shoulder | Ruth is back in the pocket after the chain drops¶ 1 |
| P3-Ch3-S04 Sunny in the keyhole | as before: tossing wavy brown hair over her shoulder | Ruth is pulled out of the pocket¶ 1 |
| P4-Ch2-S14 Quinn's database idea | as before: tossing wavy brown hair over her shoulder | Ruth wears her blue bow¶ 1 |
Quinn
| Scene | Look | State |
|---|---|---|
| P1-Ch1-S05 Carried inside the dark box | glasses (fall off while lifted) | Quinn's glasses have fallen off; she squints¶ 1 |
| P1-Ch1-S06 Scouting vote, Reece thrown out | glasses with ruby-lined frames, holds her bug encyclopedia | —¶ 1 |
| P1-Ch2-S03 The whole family arrives | thick lenses, holds an enormous 'Bug Encyclopedia' to her chest | Quinn found a wrinkled list of all the workers in the police station on the floor¶ 1 |
| P1-Ch2-S05 Racing to the shelf edge | glasses | —¶ 1 |
| P1-Ch2-S06 Dubalom chain across the gap | ruby-rimmed spectacles | Sunny is angry with Quinn and says she feels useless¶ 1 |
| P1-Ch3-S01 Climbing down the crime board | as before: ruby-rimmed spectacles | Quinn's spectacles slip down her sweaty nose¶ 1 |
| P1-Ch3-S03 Desk landing and bickering | glasses crooked, dark choppy hair | Quinn lies on a couch made by the Dubaloms in an L shape¶ 1 |
| P3-Ch1-S01 Restless in the pocket | thick-lens glasses, hair like a barber went cuckoo | —¶ 1 |
| P3-Ch1-S02 Casino noise and gum | thick square-framed glasses; knocked off her nose when Sergio runs | Quinn's glasses are knocked off in the run¶ 1 |
| P3-Ch1-S04 Flight and the earthquake | thick square-framed glasses that slip off her nose twice | Quinn dropped her mini-phone (twice); glasses fell and were caught by Todd¶ 1 |
| P3-Ch1-S06 The bookshelf that opens | phone being shoved into a small blue case by the Dubaloms; pink plastic case on the floor behind her | Quinn's phone is out of its pink plastic case; the Dubaloms try to put it into a small blue case¶ 1 |
| P3-Ch1-S07 Overhearing Connor | phone in its newly fitted blue case, Oogling | —¶ 1 |
| P3-Ch2-S01 Trapped under his hip | as before: phone in its newly fitted blue case, Oogling | Ruth's legs and lower body are stuck under Sergio's hip; Rodd, Modd and Quinn are stuck too, their handles bent back¶ 1 |
| P3-Ch2-S03 Maya refuses to leave | as before: phone in its newly fitted blue case, Oogling | Ruth, Rodd, Modd and Quinn are still trapped in the pocket, frozen in bracing positions¶ 1 |
| P3-Ch2-S04 Hauling Maya away | as before: phone in its newly fitted blue case, Oogling | Quinn's feelings are hurt by Percy calling her a nerd¶ 1 |
| P3-Ch3-S02 Pulling Ruth up | large square glasses | Rodd and Modd rescued, then Quinn; Ruth is still in the pocket; Quinn clutches her Lampshades book to her chest¶ 1 |
| P4-Ch2-S14 Quinn's database idea | as before: large square glasses | Quinn holds a crumpled list of Police Staff¶ 1 |
| P4-Ch3-S06 The Missing Governor | as before: large square glasses | Dubaloms stand by Maya on the armrest avoiding Quinn¶ 1 |
The Dubaloms (Rodd, Modd, Todd)
| Scene | Look | State |
|---|---|---|
| P1-Ch1-S06 Scouting vote, Reece thrown out | green camouflage jacket over black clip base, dark military cut, white smile with a chipped tooth | —¶ 1 |
| P1-Ch2-S03 The whole family arrives | green camouflage jacket, vacant smile | —¶ 1 |
| P1-Ch2-S05 Racing to the shelf edge | as before: green camouflage jacket, vacant smile | Percy lies on his cardboard stretcher carried by the Dubaloms¶ 1 |
| P1-Ch2-S06 Dubalom chain across the gap | green camouflage jacket | Dubaloms hooked in a chain over the gap; Todd nearly knocks a book off the shelf into Sergio's day-old coffee¶ 1 |
| P1-Ch3-S01 Climbing down the crime board | as before: green camouflage jacket | The Dubaloms strain under the climbers' weight and turn sickly grey¶ 1 |
| P1-Ch3-S02 The Dubalom chain falls | as before: green camouflage jacket | The Dubalom chain is still linked as it falls¶ 1 |
| P1-Ch3-S03 Desk landing and bickering | as before: green camouflage jacket | Percy and the Dubaloms are bruised after the fall; Quinn lies on a couch made by the Dubaloms in an L shape¶ 1 |
| P3-Ch1-S02 Casino noise and gum | as before: green camouflage jacket | Gum carton is being opened by the Dubaloms¶ 1 |
| P3-Ch1-S04 Flight and the earthquake | as before: green camouflage jacket | Quinn dropped her mini-phone (twice); glasses fell and were caught by Todd; Modd is hit on the head by the phone¶ 1 |
| P3-Ch1-S06 The bookshelf that opens | as before: green camouflage jacket | Quinn's phone is out of its pink plastic case; the Dubaloms try to put it into a small blue case¶ 1 |
| P3-Ch2-S01 Trapped under his hip | as before: green camouflage jacket | Ruth's legs and lower body are stuck under Sergio's hip; Rodd, Modd and Quinn are stuck too, their handles bent back; Maya, Todd, Percy and Sunny are free; Percy clings to the fabric above the 'sinkhole'¶ 1 |
| P3-Ch2-S03 Maya refuses to leave | as before: green camouflage jacket | Ruth, Rodd, Modd and Quinn are still trapped in the pocket, frozen in bracing positions; Maya is hysterical and clawing; Todd holds her wrist¶ 1 |
| P3-Ch3-S02 Pulling Ruth up | as before: green camouflage jacket | Rodd and Modd rescued, then Quinn; Ruth is still in the pocket; Sergio lies on his back, his hip providing Todd a grip; he starts to stir at the end¶ 1 |
| P4-Ch1-S01 Down the stone staircase | as before: green camouflage jacket | the three large clips (the Dubaloms) speak German¶ 1 |
| P4-Ch3-S06 The Missing Governor | as before: green camouflage jacket | Dubaloms stand by Maya on the armrest avoiding Quinn¶ 1 |
Reece
| Scene | Look | State |
|---|---|---|
| P1-Ch1-S03 Roomba attacks the binderclips | not stated | Reece is bent in an awkward pose after the roomba ran over his legs¶ 1 |
| P1-Ch1-S04 Sergio boxes the frozen clips | not stated | Sunny lies face-down on the rug and Reece stays bent in his awkward pose, both frozen¶ 1 |
| P1-Ch1-S06 Scouting vote, Reece thrown out | not stated | Reece claims his foot hurts from the roomba¶ 1 |
| P1-Ch3-S05 The Macarena party | not stated | Reece is stranded in the remains of the drink, crusty and wet¶ 1 |